Extends:
Modifiers:
Source code
SFWeapon.SFRapidEddySphere%%
%function_comment% | int | FatnessOffset | ||
%function_comment% | float | m_fRadius |
| PostBeginPlay () | |||
| SpawnEffects () | |||
| Tick (float DeltaTime) |
{
m_fRadius=600.000000
bAlwaysRelevant=True
RemoteRole=ROLE_SimulatedProxy
LifeSpan=0.800000
AmbientSound=Sound'SPF-Content.Weapons.EddyPawnImpact'
DrawType=DT_Mesh
Style=STY_Translucent
Texture=None
Mesh=LodMesh'Botpack.ShockWavem'
ScaleGlow=1.100000
bUnlit=True
MultiSkins(1)=FireTexture'k_GorillaTex.FX.B9_SHOT2'
}